1
0
Fork 0
mirror of https://github.com/shlomif/PySolFC.git synced 2025-04-05 00:02:29 -04:00

24 more missing game rules.

This commit is contained in:
Joe R 2022-06-09 18:33:15 -04:00
parent e1cee1a6c2
commit 41f481b4ab
28 changed files with 427 additions and 6 deletions

View file

@ -0,0 +1,13 @@
<h1>Ali Baba</h1>
<p>
Klondike type. 1 deck. Unlimited redeals.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Just like <a href="bigforty.html">Big Forty</a>,
but the aces are dealt to the foundations at the start
of the game.

View file

@ -0,0 +1,15 @@
<h1>Big Courtyard</h1>
<p>
Forty Thieves type. 3 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
A three deck variation of <a href="courtyard.html">Courtyard</a>.
<p>
Like <a href="fortythieves.html">Forty Thieves</a>,
but with three decks, 12 piles of one card each, sequences can be moved,
and empty piles are automatically filled from the waste or talon.

View file

@ -0,0 +1,20 @@
<h1>Buffalo Bill</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
Cards are dealt to 26 piles of four cards each. No building
on the tableau is allowed. Cards in the tableau can only be
moved to foundations or one of eight free cells. Four
foundations are built up by same suit from ace to king, while
the other four are built down by same suit from king to ace, with
one foundation of each type for each suit. Single cards can
be moved to each of the free cells, and can only be moved to
a foundation from there.
<p>
The game is won when all cards are moved to the foundations.

View file

@ -0,0 +1,15 @@
<h1>Capricieuse</h1>
<p>
Baker's Dozen type. 2 decks. 2 redeals.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="nationale.html">Nationale</a>, but with two redeals.
<p>
When there are no moves left, you can pick up all the foundation
piles, combine them, and redeal as before. You're allowed to
do this twice per game.

View file

@ -0,0 +1,13 @@
<h1>Cassim</h1>
<p>
Klondike type. 1 deck. Unlimited redeals.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Just like <a href="bigforty.html">Big Forty</a>,
but the aces are dealt to the foundations at the start
of the game, and there are only seven tableau piles.

View file

@ -0,0 +1,22 @@
<h1>Castle of Indolence</h1>
<p>
Beleaguered Castle type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
Cards are dealt to four tableau piles of seven cards,
and four of six cards. The remaining cards are dealt to
four reserve piles of thirteen cards each.
<p>
Tableau piles are built down by rank regardless of suit.
Single cards can be moved between piles, and any single
card can fill an empty pile. Single cards can be moved
from the reserve to tableau or foundation piles.
<p>
Foundation piles are built up by rank regardless of suit
from ace to king. The game is won if all cards are moved
to the foundations.

View file

@ -9,5 +9,5 @@ Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="fortythieves.html">Forty Thieves</a>,
but with 12 piles, sequences can be moved,
but with 12 piles of one card each, sequences can be moved,
and empty piles are automatically filled from the waste or talon.

View file

@ -0,0 +1,20 @@
<h1>Desert Island</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards except the picture cards to the foundations.
<h3>Rules</h3>
<p>
The aces are dealt to the foundations. One card is dealt to
each of 24 tableau piles. No building on the tableau is allowed,
though empty tableau piles can be filled with a single card from the
top of another pile. The foundations are built up by same suit from
ace to ten. Jacks, queens, and kings cannot be moved to the
foundations.
<p>
When there are no moves left, deal one card from the talon to each
of the tableau piles, arranged so only the top card is visible. The
game is won if all the aces through tens are moved to the foundations.

View file

@ -0,0 +1,23 @@
<h1>Doorway</h1>
<p>
Klondike type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Rules</h3>
<p>
A card is dealt to each of five tableau piles. Tableau
piles are built down by rank, regardless of suit. Only
single cards can be moved between tableau piles, and any
card can fill an empty pile. The foundations are built up
by same suit from ace to king.
<p>
There are two reserve piles. One can only contain a single
king and the other can only contain a single queen.
<p>
When there are no moves left, you can deal cards from the
talon one at a time, and move them to a tableau, foundation,
or reserve. No redeals are allowed. The game is won if all
cards are moved to the foundations.

View file

@ -0,0 +1,12 @@
<h1>Double Gold Mine</h1>
<p>
Numerica type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="goldmine.html">Gold Mine</a>,
but with two decks and nine tableau piles.

View file

@ -0,0 +1,13 @@
<h1>Eclipse</h1>
<p>
Gypsy type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="gypsy.html">Gypsy</a>,
but with thirteen tableau piles of four cards each,
all face-up, and piles are built down by same suit.

View file

@ -0,0 +1,25 @@
<h1>Fechter's Game</h1>
<p>
Spider type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Group all the cards in sets of 13 cards in descending sequence
by alternate color from King to Ace and move such sets to the foundations.
<h3>Rules</h3>
<p>
Four cards are dealt to each of twelve tableau piles, with alternating
cards face-up and face-down (the bottom and third from the bottom cards
are face-down). Tableau piles are built down by alternate color, and
any card or valid sequence of cards can be moved between tableau piles.
Only kings or sequences of cards starting with them can fill empty piles.
<p>
The object is to group the cards in sets of 13 cards, from King to Ace
in an alternating color sequence. Such groups can be moved to the foundations.
<p>
When there are no moves left, you can deal one card from the talon to
each tableau pile. However, if a tableau pile has a valid alternate color
sequence at the top of it, starting with a king, that pile is skipped. The
game is won if all cards are grouped into sequences and moved to the
foundations.

View file

@ -0,0 +1,14 @@
<h1>Fifteen</h1>
<p>
Baker's Dozen type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="capricieuse.html">Capricieuse</a>,
but with fifteen piles of seven cards (the last
pile has only six), no cards are dealt to the
foundations at the start, and no redeals.

View file

@ -0,0 +1,15 @@
<h1>Geoffrey</h1>
<p>
Yukon type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="yukon.html">Yukon</a>,
but with a different layout consisting of four piles of
seven cards and four piles of six, with the bottom four
cards in the piles of six face-down, and the piles build
down by same suit.

View file

@ -12,7 +12,7 @@ The foundations build up by rank in the same suit.
<p>
Cards are dealt from the stock three at a time. These cards
may be moved to the foundations as appropriate, or to one of
six tableau piles. Tableau piles are built down by alternate
seven tableau piles. Tableau piles are built down by alternate
color. Sequences of cards may be moved between tableau piles.
<p>
You may only go through the stock once. The game is won if all

13
html-src/rules/lily.html Normal file
View file

@ -0,0 +1,13 @@
<h1>Lily</h1>
<p>
Spider type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Arrange all cards in columns with complete sequences from king to ace.
<h3>Quick Description</h3>
<p>
Like <a href="trillium.html">Trillium</a>,
but only kings, or sequences of cards starting with one,
can be moved to empty tableau piles.

View file

@ -0,0 +1,13 @@
<h1>Little Billie</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="buffalobill.html">Buffalo Bill</a>,
but with only 24 foundation piles, and the remaining eight
cards dealt to the free cells.

View file

@ -0,0 +1,13 @@
<h1>Munger</h1>
<p>
Canfield game type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="minerva.html">Minerva</a>,
but with only seven cards in the reserve,
and no redeal.

View file

@ -0,0 +1,14 @@
<h1>Mystique</h1>
<p>
Canfield game type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="minerva.html">Minerva</a>,
but with only nine cards in the reserve,
no redeal, and any card can be played in
empty tableau piles.

View file

@ -9,5 +9,6 @@ Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="fortythieves.html">Forty Thieves</a>,
but the piles build down by alternate color, and sequences can
be moved.
but with ten piles of four cards each (the bottom two cards
of each pile are face-down) the piles build down by alternate
color, and sequences can be moved.

View file

@ -0,0 +1,19 @@
<h1>Number Twelve</h1>
<p>
Forty Thieves type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="fortythieves.html">Forty Thieves</a>,
but with three decks, twelve piles of four cards each (the bottom
two cards of each pile are face-down) the piles build down by
alternate color, and sequences can be moved.
<h3>Notes</h3>
<p>
Number Twelve is a three deck variant of
<a href="numberten.html">Number Ten</a>.

View file

@ -0,0 +1,24 @@
<h1>Patriarchs</h1>
<p>
Two-Deck game type. 2 decks. 1 redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
At the start of the game, an ace and king of each
suit is dealt to the foundations, and a card is dealt to
each of nine reserves. Cards cannot be moved between
reserves, but reserve cards can be moved to the foundations.
The foundations with the aces are built up by same suit
from ace to king, while the foundations with the kings are
built down by same suit from king to ace. Empty reserve
cards are immediately replaced from the waste pile.
<p>
When there are no moves left, you can draw cards one at a time
from the talon, and move them to the foundations if possible.
You are allowed one redeal, so you can go through the talon
twice. The game is won if all cards are moved to the
foundations.

View file

@ -0,0 +1,13 @@
<h1>Picture Patience</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Quick Description</h3>
<p>
Just like <a href="patriarchs.html">Patriarchs</a>,
but no cards are dealt to the foundations at the start
of the game, and no redeal is allowed.

View file

@ -0,0 +1,13 @@
<h1>Roosevelt</h1>
<p>
Forty Thieves type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all cards to the foundations.
<h3>Quick Description</h3>
<p>
Like <a href="fortythieves.html">Forty Thieves</a>, but with
seven tableau piles of four cards each, and the piles build down by
alternate color.

View file

@ -0,0 +1,24 @@
<h1>Royal Aids</h1>
<p>
Two-Deck game type. 2 decks. Unlimited redeals.
<h3>Object</h3>
<p>
Move all the cards to the foundations.
<h3>Rules</h3>
<p>
The aces are dealt to the foundations, and ten cards are dealt to
each of four tableau piles. No building is allowed on these piles,
but two additional tableau piles are available (with no cards dealt
to them at the start), which are built down by alternate color from
king to ace, with only the top card visible.
<p>
The top card of each tableau pile can be moved to one of the extra
tableau piles or foundations. The foundations are built up by
alternate color from ace to king.
<p>
When there are no moves left, you can deal cards from the talon one
at a time, and can move them to appropriate tableau or foundation
piles. You can go through the talon as many times as necessary.
The game is won if all cards are moved to the foundations.

View file

@ -0,0 +1,31 @@
<h1>Salic Law</h1>
<p>
Two-Deck game type. 2 decks. No redeal.
<h3>Object</h3>
<p>
Move all the cards to the foundations, except for the kings.
<h3>Rules</h3>
<p>
At the start of the game, the queens are dealt to an upper row
of foundations, and a single king is dealt to the tableau. No
further cards are dealt to the queen foundation.
<p>
Cards are dealt from the talon to a tableau pile one at a time.
While dealing to the tableau, any exposed cards can be moved
to the lower foundations, which are built up by rank from ace to
jack, regardless of suit.
<p>
If a king would be dealt to the tableau, the current tableau
pile is completed, and the king is used to start a new pile.
Cards are dealt to this pile before the next pile.
<p>
Any single card can be moved onto an exposed king in the tableau,
but otherwise, there is no building on the tableau. The game is
won if all cards other than the kings are moved to the foundations.
<h3>Notes</h3>
<p>
The name Salic Law is reference to an ancient Frankish law, which
prevented women from claiming the throne or earning inheritance.

View file

@ -0,0 +1,24 @@
<h1>Ten Across</h1>
<p>
Yukon type. 1 deck. No redeal.
<h3>Object</h3>
<p>
Group all the cards in sets of 13 cards in descending sequence
by suit from King to Ace and move such sets to the foundations.
<h3>Rules</h3>
<p>
Five cards are dealt to each of ten tableau piles. In the first
pile, all cards are face-up. The bottom card of the second pile
is face-down, and each pile has one more face-down card up to the
fifth. The remaining piles follow the pattern in reverse. The
last two cards are dealt to two free cells.
<p>
Tableau piles are built down by same suit. Groups of cards can be
moved regardless of sequence. An empty pile in the tableau can only
be filled with a King or a group of cards with a King on the bottom.
Single cards can be moved freely between the tableau and free cells.
<p>
The object is to group the cards in sets of 13 cards, from King to Ace
of the same suit. Such groups can be moved to the foundations.

View file

@ -1419,8 +1419,7 @@ registerGame(GameInfo(559, Marshal, "Marshal",
registerGame(GameInfo(565, RoyalAids, "Royal Aids",
GI.GT_2DECK_TYPE, 2, UNLIMITED_REDEALS, GI.SL_BALANCED))
registerGame(GameInfo(598, PicturePatience, "Picture Patience",
GI.GT_2DECK_TYPE, 2, 0, GI.SL_MOSTLY_LUCK,
rules_filename="patriarchs.html"))
GI.GT_2DECK_TYPE, 2, 0, GI.SL_MOSTLY_LUCK))
registerGame(GameInfo(635, CircleEight, "Circle Eight",
GI.GT_1DECK_TYPE, 1, 1, GI.SL_MOSTLY_LUCK))
registerGame(GameInfo(646, Adela, "Adela",