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update the solver iter and states counts.

This commit is contained in:
Shlomi Fish 2020-06-18 11:55:41 +03:00
parent 3de9955879
commit 41c2633fcd

View file

@ -1108,24 +1108,30 @@ class FreeCellSolver_Hint(Base_Solver_Hint):
self.dialog.setText(iter=iter_, depth=depth, states=states)
hints = []
if use_fc_solve_lib and status == 0:
m = fc_solve_lib_obj.get_next_move()
while m:
type_ = ord(m.s[0])
src = ord(m.s[1])
dest = ord(m.s[2])
hints.append([
(ord(m.s[3]) if type_ == 0
else (13 if type_ == 11 else 1)),
(game.s.rows if (type_ in [0, 1, 4, 11, ])
else game.s.reserves)[src],
(game.s.rows[dest] if (type_ in [0, 2])
else (game.s.reserves[dest]
if (type_ in [1, 3]) else None))])
if use_fc_solve_lib:
self.dialog.setText(
iter=fc_solve_lib_obj.get_num_times(),
depth=0,
states=fc_solve_lib_obj.get_num_states_in_collection(),
)
if status == 0:
m = fc_solve_lib_obj.get_next_move()
elif use_fc_solve_lib:
self.solver_state = 'unsolved'
while m:
type_ = ord(m.s[0])
src = ord(m.s[1])
dest = ord(m.s[2])
hints.append([
(ord(m.s[3]) if type_ == 0
else (13 if type_ == 11 else 1)),
(game.s.rows if (type_ in [0, 1, 4, 11, ])
else game.s.reserves)[src],
(game.s.rows[dest] if (type_ in [0, 2])
else (game.s.reserves[dest]
if (type_ in [1, 3]) else None))])
m = fc_solve_lib_obj.get_next_move()
else:
self.solver_state = 'unsolved'
else:
for sbytes in pout:
s = six.text_type(sbytes, encoding='utf-8')