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Do not catch SystemExit, so app will quit instead of starting Klondike.
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1 changed files with 1 additions and 1 deletions
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@ -516,7 +516,7 @@ class Application:
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self.nextgame.id, self.nextgame.random = 0, None
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self.nextgame.id, self.nextgame.random = 0, None
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try:
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try:
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self.runGame(id, random)
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self.runGame(id, random)
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except:
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except Exception:
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# try Klondike if current game fails
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# try Klondike if current game fails
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if id == 2:
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if id == 2:
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raise # internal error?
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raise # internal error?
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