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Fixed sizing of Genesis game to eliminate potential overlap.

This commit is contained in:
Joe R 2022-07-22 23:30:47 -04:00
parent 795b1bc49c
commit 1d290d1ed1

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@ -253,7 +253,7 @@ class Genesis(Game):
l, s = Layout(self), self.s
# set window
w, h = l.XM+rows*l.XS, l.YM+2*l.YS+20*l.YOFFSET
w, h = l.XM + rows * l.XS, l.YM + (3 * l.YS) + (15 * l.YOFFSET)
self.setSize(w, h)
# create stacks